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Ming Jyun Hung
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Emissive Echoes in the Forest

Role
Creative Director / Visual Artist
Summary

An audio-reactive visual piece where glowing Pikachu-faced spheres float through a realistic forest, blurring the line between the natural and the surreal.

Audio ReactiveUnreal EngineExhibition

Emissive Echoes in the Forest explores the tension between realism and surrealism through sound-driven motion. Set in a lush, lifelike forest, glowing spheres with Pikachu-like faces drift through the air, their emissive light pulsing in sync with audio.

Rather than simply animating to rhythm, the work uses sound to shape atmosphere—turning a peaceful natural scene into something playful, uncanny, and dreamlike. This merges familiar characters, realistic environments, and abstract audio reactivity, transforming the forest into a living stage where fantasy and reality coexist.

Emissive Echoes in the Forest - 2Emissive Echoes in the Forest - 3Emissive Echoes in the Forest - 4Emissive Echoes in the Forest - 5Emissive Echoes in the Forest - 6
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